Would you like to talk about lifehouses and teenage wastelands? - Printable Version +- Communication Breakdown Open Source Community (https://communication-breakdown.com/mybb) +-- Forum: Welcome To The Machine (https://communication-breakdown.com/mybb/Forum-welcome-to-the-machine) +--- Forum: Philosophy, Psychology and Religion (https://communication-breakdown.com/mybb/Forum-philosophy-psychology-and-religion) +--- Thread: Would you like to talk about lifehouses and teenage wastelands? (/Thread-would-you-like-to-talk-about-lifehouses-and-teenage-wastelands) |
RE: Would you like to talk about lifehouses and idiot wastelands? - 3rd Rock - 02-09-2022 (12-19-2021, 11:05 PM)Humans Being Wrote: Monads are simply a way to wrapping things and provide methods to do operations on the wrapped stuff without unwrapping it. (12-19-2021, 11:30 PM)WikiWiki Wrote: Social Sciences manage people in the same way... (12-21-2021, 12:27 AM)3rd Rock Wrote:Quote:There's this game you need to play, I'm not sure if it's in development yet. (12-24-2021, 01:37 AM)Ghost4Machina Wrote:(12-22-2021, 12:59 AM)Tiny Tim Wrote: META is a machine trying to reflect esoteric subject matter. Perhaps abstracting a new value system from all the collective consciousness it can get.Artemis the hunter... (01-03-2022, 11:16 PM)Comlink Wrote: Underground History Lessons here... Palantir is one of the most sinister companies in the world. Founded in May 2003 by ultra-conservative Peter Thiel after his departure from PayPal, the company has been under his leadership for 17 years, during which it has amassed the largest collection of personal data worldwide on behalf of governments, immigration agencies and police departments around the world, even collaborating with the United Nations on projects that usually impacted negatively on those subjected to its spying. The company, which embodies all that is wrong and unethical about data science, has never turned a profit, despite signing multi-million dollar contracts with all kinds of entities giving it access to citizens’ data, in what appears to be the largest attempt in history to create a global macro-database a private company. In October 2020, Palantir went public, finishing the day 31% above its reference price, and is currently valued at around $45 billion dollars. The IPO revealed a few more things about a company that has always tried to keep its activities top secret, including the fact that contracts with governments and government agencies (CIA, DoD, ICE, etc.) make up 53% of its turnover. Palantir, a company that probably knows more about you than you’d like https://medium.com/enrique-dans/palantir-a-company-that-probably-knows-more-about-you-than-youd-like-599e3de8748e Peter Thiel: Early Facebook investor to leave Meta board An increasingly polarizing figure in the company, Silicon Valley billionaire and Trump advisor Peter Thiel is set to step down from the board of directors of Facebook's parent company Meta. https://www.dw.com/en/peter-thiel-early-facebook-investor-to-leave-meta-board/a-60692447 RE: Would you like to talk about lifehouses and teenage wastelands? - Guest - 03-20-2022 (01-10-2022, 08:53 AM)Comlink Wrote:Quote:Literally in the face! NFTs Are Shaking Up the Art World—But They Could Change So Much More Just a few months ago, Jazmine Boykins was posting her artwork online for free. The 20-year-old digital artist’s dreamy animations of Black life were drawing plenty of likes, comments and shares, but not much income, aside from money she made selling swag with her designs between classes at North Carolina A&T State University. But Boykins has recently been selling the same pieces for thousands of dollars each, thanks to an emerging technology upending the rules of digital ownership: NFTs, or non-fungible tokens. #NFTs—digital tokens tied to assets that can be bought, sold and traded—are enabling artists like Boykins to profit from their work more easily than ever. “At first, I didn’t know if it was trustworthy or legit,” says Boykins, who goes by the online handle “BLACKSNEAKERS” and who has sold more than $60,000 in #NFT art over the past six months. “But to see digital art being bought at these prices, it’s pretty astounding. It’s given me the courage to keep going.” NFTs are having their big-bang moment: collectors and speculators have spent more than $200 million on an array of NFT-based artwork, memes and GIFs in the past month alone, according to market tracker NonFungible.com, compared with $250 million throughout all of 2020. And that was before the digital artist Mike Winkelmann, known as Beeple, sold a piece for a record-setting $69 million at famed auction house Christie’s on March 11—the third highest price ever fetched by any currently living artist, after Jeff Koons and David Hockney. NFTs are best understood as computer files combined with proof of ownership and authenticity, like a deed. Like cryptocurrencies such as Bitcoin, they exist on a blockchain—a tamper-resistant digital public ledger. But like dollars, cryptocurrencies are “fungible,” meaning one bitcoin is always worth the same as any other bitcoin. By contrast, NFTs have unique valuations set by the highest bidder, just like a Rembrandt or a Picasso. Artists who want to sell their work as NFTs have to sign up with a marketplace, then “mint” digital tokens by uploading and validating their information on a blockchain (typically the Ethereum blockchain, a rival platform to Bitcoin). Doing so usually costs anywhere from $40 to $200. They can then list their piece for auction on an NFT marketplace, similar to eBay. https://time.com/5947720/nft-art/ RE: Would you like to talk about lifehouses and teenage wastelands? - puppypants - 03-20-2022 (03-20-2022, 01:55 AM) Wrote:(01-10-2022, 08:53 AM)Comlink Wrote:Quote: So amazing to be mocked literally in that toilet and shit video in Vegas. I guess the joke is on you for not understanding the darkness in front of your eyes. This is devolution personified and glorified. RE: Would you like to talk about lifehouses and teenage wastelands? - Guest - 03-22-2022 RE: Would you like to talk about lifehouses and teenage wastelands? - 3rd Rock - 06-04-2022 Meta announces the World Economic Forum will have a leadership role in the metaverse The World Economic Forum (WEF) is on track to be at the center of defining what the future metaverse will look like by inserting itself in the metaverse’s creation early on. WEF’s “multistakeholder initiative” wants to assume a leadership role in defining and building the metaverse, Facebook (Meta) President of Global Affairs and former British Deputy Prime Minister Nick Clegg has announced. ... The initiative, laid out in a post on the Davos event’s website, is ambitious: it seeks to provide guidance on creating “an ethical, inclusive, economically viable metaverse,” and represent the link between businesses, regulators, civil society, and academia from both the private and public sectors. “The Defining and Building the Metaverse” wants to focus on producing governance principles for it, but also on something defined as “societal value creation.” The initiative’s first key area is supposed to determine safe, interoperable and “inclusive” technology and environments for the metaverse, while what “value creation” means is not explained. The post does, however, say that the initiative will provide information about risks and incentives to businesses and society, as well as individuals. And, it will “also outline how value chains may be disrupted, industries may be transformed, new assets could be created and rights protected.” The WEF appears to want to get involved in the creation, and through governance and regulation, ultimately, control of the metaverse in the early stages of its development. The post recognizes that the concept could go in different directions, and the WEF would like to direct it in a particular one, agreed on by those participating in the initiative. https://reclaimthenet.org/wef-to-have-leadership-role-in-metaverse/ * The #metaverse is set to change the way people and businesses communicate, and operate, in innovative yet unpredictable ways. * Its disruptive potential could have significant impacts on society as technologies become more widespread and sophisticated. * Metaverse governance is a multifaceted challenge which needs to consider interoperability, privacy, safety and security. A recently launched World Economic Forum initiative, Defining and Building the Metaverse, will aim to address some of these governance issues. Looking at the economic opportunities, regulatory frameworks and technology choices that will be made as the metaverse comes to life, the initiative will consider how to develop principles for governing the metaverse with this holistic perspective in mind. https://www.weforum.org/agenda/2022/05/metaverse-governance/ The next version of the internet may be a far more immersive virtual experience. The concept of the “metaverse” has received renewed attention, though many of its basic elements - like virtual and augmented reality, or cryptocurrency transactions - have been under construction for decades. By essentially making the internet a virtual twin of the physical world, this digital do-over could enable novel ways of working, buying things, learning, and socializing. No single company will own or dominate the metaverse, and the race is on to stake out territory within it. https://intelligence.weforum.org/topics/a1G680000004EbNEAU/key-issues/a1G680000004EelEAE RE: Would you like to talk about lifehouses and teenage wastelands? - Guest - 06-05-2022 (06-04-2022, 02:40 AM)3rd Rock Wrote: Meta announces the World Economic Forum will have a leadership role in the metaverse RE: Would you like to talk about lifehouses and teenage wastelands? - Guest - 06-16-2022 (12-18-2021, 06:10 AM) Wrote: [quote pid="12204" dateline="1639774875"] The context. META is akin to this... [/quote] Target audiences... [/quote] https://youtu.be/FNEcWDjbOyA |